Hotline Miami Codexery

Weapons & Combat Styles

34 entries in the Hotline Miami compendium.

Baseball BatA simple wooden stick turned into a nightmare of bone-crushing violence.ChainsawA screaming engine of destruction that turns the streets into a slaughterhouse.Meat CleaverA heavy kitchen tool turned instrument of bloody vengeance in the neon-soaked streets.Wall KickTurn the room into a weapon with one explosive, lethal leap.Pump ShotgunClose-range brutality defined by the rhythmic click of a sliding fore-end.Door Slam KillA single swing of a door can end a life as surely as any blade.Blood Splatter EffectEvery strike leaves a permanent stain in the neon night.SMGPull the trigger, let the neon rain, and don't stop until the room goes quiet.RevolverSix chambers, six chances, zero room for a second thought.UziA river of lead that turns a hallway into a corridor of red pixels and broken glass.9mm PistolTwelve rounds of quiet certainty in a city that never sleeps and never forgives.ShotgunSix shells, one hallway, zero witnesses. The neon doesn't care who you are.Sawed-off ShotgunShort barrel, zero patience, one pump and the hallway is a memory.AK-47Hold the trigger, let the neon do the talking.M16Hold the trigger, trust the spray, and let the hallway do the rest.M60One belt, one night, and a hallway that will never be the same.M4Hold the line, pull the trigger, and let the room learn what a firefight sounds like.MP5Not the loudest gun in the room, but the one still in your hand when the synth drops.Desert EagleOne hand on the grip, one on the trigger, and the whole room goes quiet.KnifeNo thunder, no flash—just a whisper of steel in the Miami night.ThompsonA drum of .45s and a dream of neon: the Tommy Gun turns a hallway into a war zone.Sniper RifleOne crack, one kill, one heartbeat of silence before the next room screams.BatOne swing. One skull. No reload, no mercy, no second thought.MacheteOne slow, heavy arc of steel and the whole room goes quiet.SledgehammerOne swing, one silence, one very loud crack of wood on bone.KatanaOne blade, one breath, one body falling in the neon rain.AxeOne swing. One body. No takebacks. The axe is Miami's final argument.WrenchOne slow swing. One white flash. One body on the tile.Pool CueA six-foot line of wood that turns a pool hall into a kill corridor.CrowbarNo bullets, no reloads—just a bent piece of steel and a very bad Tuesday in Miami.BroomSwing slow, swing true, and pray the bristles hold.PipeCold metal, hot blood, and the sound of a swing that doesn't ask permission.ScissorsTwo thin blades in a city that demands steel, and you make it work anyway.ShovelA yard tool with a one-hit kill and zero patience for your bullet-hell habits.
Browse Weapons & Combat Styles in the interactive codex →